Evil Dead Rise: Delivering the Demonic Goods While Taking Place in a City

If you were lucky enough to see the Evil Dead Rise promotional screening, you returned home with a cheese grater.

Without having watched the movie, you won’t understand this strange takeaway. When you do, you’ll realise how finicky a cheese grater seems. One that adheres to the principle of “Chekov’s gun,” which states that if a cheese grater is introduced in the first act, it must be used in the second.

The same is true for the woodchopper in the parking garage and the fabric sheers that were carelessly thrown aside: each object was alluringly presented in order to take root in the subconscious and eventually grow, then flower into a bleeding gorgeous mess.

In Evil Dead Rise, Alyssa Sutherland was under the influence.
These are deliberately placed early-scene pledges meant to convey to fans that Evil Dead Rise, the fifth installment in a series that also includes numerous sequels and one reboot, is committed to upholding its promises. And when it does, it does it in buckets—specifically, buckets of artificial blood. According to the film’s director Lee Cronin, it was 1,720 gallons.

The franchise’s core elements are still present. A religiously charged spell, The Book of the Dead wrapped in human flesh, and (in the end) the transformed threat of a loved one as a demon gladly revealing its victims’ frailties before ripping into their flesh are all still there.

But the franchise has moved past its silly beginnings. There aren’t any garden tools affixed to severed limbs or corpses doing the dance in the woods.

The comedy is still there, but it now has an additional appeal that was lacking from earlier episodes. The characters of the film, an unusual family, and their similarly odd neighbours are to thank for its appeal. Including an elderly man carrying a shotgun and a lovelorn teenage boy.

The movie launches into action with title cards that blaze off the screen and an explosive start that leaves the audience gasping for more. It’s one of the most thrilling introductions to a movie—horror or not—that has been seen in a while. The setting then changes from the isolated cottage that has served as the series’ signature to a dilapidated apartment in downtown Los Angeles.

Here is where we meet the family, busy going about their daily lives.

The mother, Elle (Alyssa Sutherland), is attentive to her kids but briefly preoccupied with an art project. Bridget (Gabrielle Echols), her oldest child, is miffed because her t-shirt hasn’t been cleaned.

Her mother yells, “You know where the washing machine is.”

Her adolescent son, Danny (Morgan Davies), is listening to vinyl on his turntable while Kassie (Nell Fisher), the family’s precocious infant, uses a pair of fabric scissors to cut off the head of her doll.

Enter Beth (Lily Sullivan), Elle’s estranged sister who has been too preoccupied to recognise that the family relations have recently and seriously broken down. Evil Dead Rise’s first thirty minutes provide more history than the preceding four installments combined.

Then, however, an earthquake reveals a subterranean vault in the tenement’s sub-basement. The Book of the Dead is said to be securely locked in the vault, protected from ever posing a threat to mankind. This is the same book that was initially shown in filmmaker Sam Raimi’s original Evil Dead.

Things may have gone differently if Danny had watched an Evil Dead movie. But while Bridget begs people to leave things alone, ignorance and curiosity take hold. Soon after becoming trapped on the 14th floor with no way out, the family and a few neighbours are exposed to a long-dormant demon that viciously attacks and takes possession of Elle before moving on to other people.

While not exclusively, Evil Dead Rise is aware of fan expectations. The rules aren’t so much changed in the movie as they are unexpectedly brought back to life. The familial dynamic differs significantly from earlier Evil Dead flicks. Furthermore, the “no one is safe” ethos of the film results in some scenes that occasionally feel tragic.

Contrary to Evil Dead and Evil Dead 2, which are essentially the same movie made twice, Evil Dead Rise is an original work. However, just as much as tradition endures, there are also surprises to be had. The carnage is seen only via the peephole of an apartment door in a superbly staged scene of terror, giving an eyewitness narrative a powerless and distorted viewpoint.

But there are problems; creating the ideal family by taking advantage of its members’ flaws feels coyly misguided. The ‘will they/won’t they’ suspense of a hand slowly (so slowly) reaching to open a locked door seems overextended, much as tricking a toddler into believing something is wrong by giving a false alarm feels artificial (apart from being cruel).

These, though, are only niggling issues in a movie that regularly surpasses expectations.

Cronin, who is also listed as the screenwriter, adds on the action with overt recreations of The Exorcist-style moments. It can give the impression that Evil Dead Rise is competing with David Gordon Green’s upcoming Exorcist sequel to be the first to achieve possession-horror status.

Even though Green’s Exorcist sequel hasn’t been released yet, Cronin’s Evil Dead Rise has already set a high standard.

Rise of Evil Dead. Lee Cronin is the director. Alyssa Sutherland, Gabrielle Echols, Morgan Davies, Nell Fisher, and Lily Sullivan serve as the film’s main actors. On Friday, April 21, Evil Dead Rise has its theatrical debut.

GameRankings

GameRankings was a website that gathered user reviews of video games based on online and offline polls in order to get a score that was calculated using reviews from other publications. Not all of the rankings that were linked to from GameRankings’ website were included in this, just those from sources that the authors considered reliable and significant.

The index had more than 240.000 reviews for more than 14,500 videogames. The game that debuted on the Nintendo Wii, Super Mario Galaxy, has the highest rating among titles with at least 20 reviews, with an average rating of 97,64% across 78 reviews.[1]

Beginning in 2008, GameRankings was a part of CBS Interactive.[2] The website shut down in December 2019, shifted its focus to the rival website Metacritic, and announced that the GameRankings contributors would now work for Metacritic.